Friday 25 May 2018

Suggestions & Updates + a new "brew"

Hi folks!

It was about time that i finally made some updates and applied some suggestions that you folks given me over the past two years, so without waiting, here's what been done (so far):

Anonymous (21 Sept.2017) ask me if it was possible to have an option to display or hide the crosshair in the "Rifle Gun" games as he uses a PC Light Gun to play those games. Now it is done as you just need to download the new version  and just press "F10" to hide/display the crosshair!

Also he ask me if we could launch a game at a specific resolution, well that is still a problem as i've tied many things in the past few months so for now, this is a "nope"...sorry! But you can launch a game either full screen or in window mode with a "conf.lua" file (which i usually never include with any release).

CN10 (16 Jan.2017) suggested an additional rule for "Santa's Gift Hunt", it is now included in the manual and credited you my friend! Oh and you also suggested a "D&D-type game or a "Combat"-type game: well one of these two game-type is a work in progress. =)

Oh and almost forgot, you also suggested to use an USB controller (like Xbox 360), well this is also a WIP as i have a Tennis version that works with a generic USB controller but i won't release it until i can figure out why the game "slows down" when using a USB pad. But at least i'm working on this.

On this idea, i may even hook up an original Odyssey controller to play with OdySim, now this would be neat! And without a PIC or any $$%?%? programmable microchip...just plain good old TTL technology!

And finally, i also released a simple homebrew i've made (model SBRW07) called "Vector Tennis" and uploaded it to Archive.Org. This is a "What If" game if the Odyssey would have needed an oscilloscope to display the 2 spots, ball and net.


Well this "brew" was finished in November 2016 and decided to released it after all this time...i know...i'm lame! LOL!!!

And one last thing: The "Frogger" port for the OdySim seen on Youtube will be released quite soon but it is part of a 4 games "Arcade Pak". The other 3 games are a maze-game, a shooter game and a board game. That's all i'm saying for now (heh, heh, heh...)

So have fun with the new homebrew and updates so until next post, take care folks!

--- Sly DC ---

1 comment:

Unknown said...

Many thanks for the crosshair hide option!
A real shame Odysim can't launch at custom resolution: when I run it in my arcade cab, with an 640x480 monitor, I get "main.lua:26: bad argument #3 to 'setMode' (table expected, got boolean" I also get the same if I force to 640x480 in a normal pc with dxwnd.
I'd like to test if I get the same results running it windowed, but I don't know the arguments to set in the "conf.lua" file you said