Sunday, 28 October 2018

New game for Halloween!

Hi folks!

I have been working on a brand new game which is a Halloween-theme and is called: "Jack-O-Lantern Odyssey". But i can't get all the credit of this game as my daughter has came up with the
original game concept. Check out her sketch of the game:


And it's not her first time that she participated for the OdySim as her first work was to colorize the presents and the Xmas trees for the overlay in Santa's Gift Hunt! =) 

And here's two screen shots of the final version of "Jack-O-Lantern Odyssey":



Here's the story: 

Many Halloween's ago, Jack-O-Lantern offended a wicked witch that her "candy" soup tasted so awful! And now after all these years, she is making finally pay Jack's insult as she casted a spell to send him to a magical maze.

But this magical maze is guarded by a ghost and Jack has to collect as many candies (the more, the 
better) as possible so that the witch can forgive him. Can you help Jack to collect candies and get
him out of the magical maze ?

The PDF manual isn't finished as i'm trying to find all the spare time to finalized it. 

So in the meantime, here's a short version of how to play this game: 

One player is Jack and the other player is the Ghost. Each players can move a "X" number of squares which is indicated by the Die rolled at each turns. The player which is Jack (orange spot) has to collect as many candies as possible before escaping the maze (the exist is on the bottom-left corner) and can "magically transport" from any three places when touching one of the three Pumpkins (the player "Jack' can choose any of the three Pumpkins location).

The player which will be the Ghost (white spot) has for mission to catch "Jack" before escaping the maze and the Ghost cannot go through the RED walls (it's a magical maze if you forgot! Mouhahah!) BUT...the ghost can go through the one of the five YELLOW walls to help him catch Jack.

Also note that there is a "special bonus" within the game, let's see if you can discover it! 

If by any chance that the "...read-me.txt" doesn't work, here's the buttons configurations/layout:

Player 1:
---------
'W' = Up
'S' = Down
'A' = Left
'D' = Right


Player 2:
---------
'UP Arrow' = Up
'DOWN Arrow' = Down
'LEFT Arrow' = Left
'RIGHT Arrow' = Right
'M' = Reset button (Respawn Jack)


Other buttons:
--------------
'ESC' = Quit/Exit  
'P' = Pause
'5' = To activate the Die and to roll the Die.
'6' = To switch off the Die (to make dissapear the Die).
'F1' = To switch from windowed screen or Fullscreen (fullscreen now default)
'F5' = Toggles OSD Message (resolution)  
'F7' = Changes resolution (size decreases)
'F8' = Changes resolution (size increases)
'F9' = To switch on or off the overlay  
'F12' = To activate the background music (ON/OFF)

Ok so some of you are wondering why is Jack 'spot' orange ? Well two reasons actually: The first is to know which player is whom as the original Odyssey can't do any colors so this can mixed up both players (but the Brow Box was able to colorize spots, ball, wall or background). And the second reason is the color orange is one of the two colors of Halloween (the other is black) and also Jack is a Pumpkin! ;P 

Here' the link to download the game: OdySim-Jack-O-Lantern-Odyssey or you can download it from the Archive.Org web site (first link in the upper right).

So hope you'll enjoy this new game as much as we (me and my daughter) spend time to design it! =)

And have a SAFE and Happy Hallowen! MOUHAHAHAH!!!!! (Vincent Price's evil laugh!)


2 comments:

CN10 said...

Great game, Thanks to you and your daughter (spoiler alert --although I will now be traumatized upon seeing sweet tarts in the future)!

Double thanks again for this and and the Haunted House shooting gallery!

Sly DC said...

Hey! Hi Brain!

LOL!!!!! Sorry about this but it was meant to be in the spirit of Halloween and i and my daughter hit the "spot"! ;)