Hi folks!
First, let me wish you a late Happy New Year and all the health to you, family and friends! Hoping that this year will be better than the crappy one we just had ;)
Second, i'm still working on the newest version the OdySim with LÖVE (0.11.3) and upgrading some few things and trying to do the games without bugs (yep...trying!) as i'm updating two games at the same time (Tennis & Table Tennis) as both are practically the same.
As now, i have arrange the scoring for Table Tennis as the ball now starts on the right side of the screen instead in the middle of the screen (same for Tennis) and when you press the reset button on Player 1 or 2, it doesn't add a point to the adversary so finally the scoring is fixed.
The AI which is implanted on certain games (Tennis, Hockey, Handball, etc) and wasn't working when i was doing some changes but now, this is also fixed and found that the AI in the previous version (0.10.1) wasn't able to display the ball speed on screen because that specific code was deleted! And nobody (even me) saw this! LOL!!!
As you can see in the above picture, we can now view the AI speed (when the AI is activated) in the upper-right corner by pressing the button "F3". If you press "F2" then we can view the status of the Ball Speed in the down-right corner.
Now one of the new option is plugging generic USB gamepads or joysticks (also tried out an Xbox 360 controller and it works) and can view how many gamepad/joystick are detected (0, 1 or 2) in the down-left corner. And i have changed the "pause" feature as now says "pause" in bright red in the middle of the screen instead of a full light dark screen.
Oh and i also added a "reset score" by pressing the "backspace" button so no need to reboot the game!
Table Tennis has now also the CRT shader:
And added a new overlay:
Yep! Game Boy-style! (for different effect and specially for fun!)
And lastly, here's a video to see the boot/splash screen in action!
It's way better to see it with your own eyes than on video. So that's it for now folks. Now i need to plug an Odyssey to see some interactions (inbox collision, English, verifying Ball Speed (lowest and highest), and more to be able to make a better simulator.
So until next folks, take care! =)
- Sly -
2 comments:
Sly, keep up the good work and keep the progress coming! This is super exciting!
@Hammer: Thanks very much for the kind words! Be sure i'll do my best especially in the months to come as next year, it will be the 50th Anniversary of the Odyssey! =)
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